Late on Sunday the developers issued an audio issue patch, which fixes the awful audio issues the game had at launch. I've tested Titanfall on Steam this morning and confirm the audio is now as it should be. Meanwhile, while some are still reporting matchmaking issues, I've found the game relatively stable since Sunday, and I've been able to complete the training. It looks like Respawn is getting on top of Titanfall's issues, and its "Mostly Negative" Steam user review rating has improved to "Mixed". Respawn's multiplayer-only shooter came out in , and six years later it seems it is struggling on PC not because of a dwindling playerbase, but because of severe technical issues. Customers are reporting matchmaking issues.
Titanfall Matchmaking v2 released as BUILD 2014 sings Azure praises
Titanfall Dev Defends Against Claims That Matchmaking Eliminates The Need To Have Dedicated Servers
April I am having several issues with the matchmaking system and would like to know if there will be any consideration for a server browser feature at all? I play in prime gaming time and cannot matchmake with a full server. How can there be less than 12 people playing this game in prime time? I have connected at 8pm Western Australian time again peak time here and i got an Asian server and had a ping of ! Australian connections are slow I run 5 Mbps. Will there be server browsing enabled at some point?
Titanfall surprise launches on Steam - is met with immediate "Mostly Negative" reception
Titanfall : pretty great game, yeah? Well, with one exception—the shoddy matchmaking system that continually fails to pit players against similarly skilled players. The good news is that thanks to an update, that's gonna start changing. Here's what the new matchmaking update brings :. Searching for teammates and opponents will now sometimes take more time to look for players that are a good skill level match, rather than purely prioritizing speed over quality.
Respawn Entertainment have released a beta patch for Titanfall that is intending to balance matchmaking considerably more than the near random system that is currently operational, according to a statement on the games official site. Searching for teammates and opponents will now sometimes take more time to look for players that are a good skill level match, rather than purely prioritizing speed over quality. This will give us more time to build better teams and create closer games that are worth staying in for a longer period of time. Rather than playing against the same opponents over and over, the game will periodically split the teams apart and search for new opponents for each team.